node licenses

After you set up your NANO, node licences decide how much of your machine’s capacity is in service. Capacity is how much of a machine’s power the network can put to work at once, measured in units: a Light session uses 1 unit, Standard 2, Premium 4 and Ultra 6. Your graphics card, processor, memory and upload speed set your machine’s capacity, and the free rig check measures it. A machine serves any mix of sessions that fits. A host needs a wired connection with at least 20 Mbps of measured upload.

A licence unlocks one unit of capacity. Your machine serves up to its own capacity or the capacity its licences unlock, whichever is lower. Licences limit how much capacity is in service, never how many players: 5 licences serve one Premium and one Light session at once, or two Standard and one Light, or five Light. There is no cap on licences per machine, and a more capable machine has more capacity. Every NANO includes 2 licences, enough for one Standard session.

When this takes effect, and what it means for licences you already hold: from slots to capacity: every license becomes two.

A licence is the right to run capacity on the network, and it stays on your account.

From the node management view in the web app, you assign your licences to your NANO.

How to get a Node License?

A new licence costs $125. Licences are released in batches in the operator app: a new batch of licences and NANOs opens when the network’s hosts are 60% busy, so new capacity joins as demand grows and the hosts already serving stay busy.