official reference

source of truth

The official benchmark for the YOM network: what the session edge measured, read live from the network feed and from the model behind the investor dataroom.

Live network data, last 30 days, as of 10 Oct, 00:00 UTC

0ms

median one-way latency, players within 50 km; 40.5ms across all sessions

$0

a Standard session, up to an hour (a reserved data-centre hour: about $1.23)

0+

sessions streamed, 30 days

0+

unique rigs scanned

01

the economic mandate

Solving the "download cliff": the players a multi-gigabyte download loses before the first frame.

traditional model

cost per player
$1 to $5
compute: an hour reserved there, a session here (up to an hour)
$1.23
time to play
a full download first

YOM model

cost per player
$0.04 to $0.24
compute: an hour reserved there, a session here (up to an hour)
$0.04 to $0.24
time to play
press play

How we compare cost, since 3 October 2026: one session against what an hour of the same play costs elsewhere, a data-centre GPU (about $1.23) or an edge GPU cloud (about $1.51) reserved for the peak and held at 50% use. It replaces the single cost multiple this page printed before; the figures come from the same model as our investor materials.

02

the technical engine

Distance sets latency. A GPU 1,000 km away adds about 5 ms each way, 10 ms per round trip, before encoding; YOM puts the GPU next to the player.

YOM, all sessions

40.5ms

YOM, players within 50 km

15ms

16,100

sessions streamed, 30 days

99.5%

session completion target, Protected service level

7

world regions with active hosts

$0.08

a Standard session, up to an hour

03

verified supply

Supply that already exists. We don't buy servers: gamers and telcos bring the GPUs, and every rig is checked before it serves.

04

growth & engagement

240k+

followers on X

46k+

registered YOM accounts

16,100

sessions streamed, 30 days

52

host machines that served sessions, 30 days

60%

of every session fee goes to the operator who served it

Gamescom 2025 Best Tech Startup

European Commission Seal of Excellence

NVIDIA Inception member

recognition

05

the path forward

From 52 hosts today to a host next to every player.

15ms

network latency

median one-way, players within 50 km of a node

1 iframe

studio onboarding

upload a Linux build, embed it with one iframe

~7 months

NANO payback

at the network's 50% utilization target

98%

session completion target

home GPUs, best effort; 99.5% to 99.99% on telco racks

06

beyond gaming

YOM AI runs your own voice models in a session near the speaker, billed per session like a game. YOM Containers runs your own container near your users, billed by the hour while it runs, from $0.12 an hour.

note on older figures

Figures on this page replace any older YOM figures you may find online.

common questions about the YOM source of truth

what is the YOM source of truth?

The source of truth is YOM's official benchmark page: one reference for network performance, economics, supply and reach. Network figures are read live from the network feed (last 30 days, as of 10 Oct, 00:00 UTC); economics are read from the same model that renders the investor dataroom. These figures override any older or third-party data you may find online.

how much cheaper is YOM than centralized cloud gaming?

A Standard session on YOM costs $0.08 and runs up to an hour. The same hour costs about $1.23 on a data-centre GPU reserved for the peak, and about $1.51 on an edge GPU cloud, each held at 50% use. YOM bills per session, $0.04 to $0.24 depending on the compute tier, and a session runs up to one hour, from GPUs operators already own. No data centers, no idle capacity carried as cost.

what latency does YOM achieve?

For players within 50 km of a node the median one-way network latency is 15ms over the last 30 days, measured on the live network. The median across all sessions, including players far from any node, is 40.5ms. HyperOrch, YOM's edge orchestrator, sends each session to the nearest node with the GPU capability and free capacity it needs, which is what keeps the near-node figure low. Sub-10 ms is the target.

how big is the YOM network today?

28,061 unique rigs have been scanned by the compatibility checker, 52 host machines served sessions in the last 30 days across 7 world regions, and the network streamed 16,100 sessions in that window.

what are the publisher economics on YOM?

A publisher pays per session played, from $0.04 to $0.24 depending on the compute tier, and a session runs up to an hour; the same hour on a reserved data-centre GPU costs about $1.23. Players start from a link, with no download: Roughneck Rumble by Skyhook Games replaced a 7 GB download with a 2 MB link, and in its first six months on the network daily active players rose 1,316% and 30-day retention rose 54%.

is YOM on mainnet?

Yes. Every session is settled on Avalanche, and operators are paid per session. The network streamed 16,100 sessions in the last 30 days.