the infrastructure layer
for instant-play gaming.
A decentralized network of thousands of nodes worldwide, bringing cloud gaming closer to every player.
<12ms
Average Latency
4K
Video Quality
<0.1%
Packet Loss
99.2%
Session Success
built with
ai routing
HyperOrch™
Every session is routed through our AI orchestration layer. It finds the optimal node based on latency, load, and location, in milliseconds.
Real-time routing
Adjusts to network conditions as they change, ensuring optimal paths.
Predictive scaling
Anticipates demand spikes before they happen, scaling proactively.
Self-improving
Learns from every session to continuously optimize global performance.
live stats
live performance
What decentralization actually delivers. Updated in real-time.
<12ms
Average Latency
Global median
4K
Video Quality
60fps streaming
<0.1%
Packet Loss
Enterprise grade
99.2%
Session Success
30-day average
token economy
sustainable economics
Every session burns $YOM. Every burn rewards operators. Every reward attracts more nodes. The network grows itself.
More usage → more burn → scarcer supply → higher rewards → more operators → better global coverage. A true flywheel.
infrastructure
built for global scale
Live on 7 continents. Expanding every day.
Europe
<12ms avgNorth America
<12ms avgAsia Pacific
<12ms avgSouth America
<12ms avgMiddle East
<12ms avgAfrica
<12ms avgecosystem
built for everyone
Three roles. One unified network.
studios
Publish once, stream globally. Zero infrastructure costs. No regional deployments.
for studios →operators
Turn your gaming PC into passive income. Power the network while you sleep.
become an operator →faq
frequently asked questions
YOM operates a global network of thousands of gaming PCs (nodes) that power cloud gaming streams. Instead of centralized data centers, we use distributed hardware from operators worldwide, bringing gaming closer to players and reducing latency.
Our AI-powered routing system analyzes latency, node load, and player location in real-time. It automatically selects the optimal node for each session, adjusts to network conditions, and learns from every interaction to continuously improve performance.
Our global average latency is under 12ms. Because nodes are distributed worldwide rather than concentrated in a few data centers, most players connect to a node much closer to them than traditional cloud gaming services can offer.
Every gaming session burns $YOM tokens, creating deflationary pressure. A portion of the fees goes to node operators as rewards. This creates a sustainable flywheel: more usage leads to more burns, which increases scarcity and rewards, attracting more operators and improving global coverage.
Get a YOM NANO device and connect it to your gaming PC. It's plug-and-play — no technical skills required. Your PC will earn passive income by powering cloud gaming sessions while you're not using it.
Yes. The NANO device uses Trusted Execution Environment (TEE) technology to cryptographically isolate gaming sessions. Operators cannot access game data or player information, and publishers' intellectual property remains protected at all times.
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hardware
YOM NANO
A plug-and-play device that turns your gaming PC into a cloud gaming node. Ships with 1 node license included, connects via USB, and starts earning in minutes.
- 1 node license included
- No technical skills required
- Earn up to $300/mo per PC
common questions about YOM technology
- what is YOM in one sentence?
- YOM is a decentralized cloud gaming network (DePIN) that pixelstreams Unreal Engine 5 games from a global mesh of community-owned GPUs directly to any browser — no downloads, no installs, sub-10ms latency.
- how does YOM achieve sub-10ms latency where centralized cloud cannot?
- Centralized cloud platforms route every player to a regional data center, often hundreds of kilometers away. YOM's orchestrator matches each session to the nearest qualified community GPU node in real-time, so the compute happens in the player's metro area. On the testnet we measured stable <7ms latency over 250km during 45-minute sessions — speeds physical fiber alone cannot deliver from centralized data centers.
- what is pixelstreaming and how does YOM use it?
- Pixelstreaming runs the actual game on a remote GPU and streams the rendered video to the player's browser, while sending player input back over the same low-latency channel. YOM combines pixelstreaming with a decentralized node mesh: instead of streaming from a single AWS data center, the game runs on a community GPU close to the player and streams via the open web — no app stores, no native installs.
- is YOM a centralized cloud platform?
- No. YOM is a Decentralized Physical Infrastructure Network (DePIN). The compute supply comes from community-owned gaming PCs (called hosts) that pass our RigCheck and run YOM nodes. There is no YOM-owned data center. Hosts earn $YOM tokens proportional to the workload they handle.
- how does YOM ensure node quality on a decentralized network?
- Every prospective host runs RigCheck, our hardware certification tool, before joining the network. We've run 23,000+ rigchecks across 118+ countries and validated 300+ distinct GPU configurations — and we accept roughly the top 20% that meet our AAA streaming threshold. The supply skews heavily toward Southeast Asia (~30% of scans), with notable concentrations in India (6.7%) and Pakistan (2.3%). The result is a globally distributed mesh where every accepted node can deliver production-quality streams.
- how does YOM handle scaling during a player surge?
- Centralized providers must provision GPU racks ahead of demand, which is expensive and slow. YOM's mesh scales elastically with the player base — when a city has more players, hosts in that city receive more sessions. Adding capacity is a matter of more hosts onboarding, not new data center buildouts.