documentation

learn everything about YOM

From running a node to integrating your game: everything you need to build on the network.

01 Problem Why real-time GPU work belongs next to the user, and what stands in the way today. 2 pages 02 Solution How YOM works: network topology, operator model, and payouts. 5 pages 03 Earn Run a NANO node, node licences, payouts and referrals. 5 pages 04 Build Integrate your game: UE5 SDK, Unity, JavaScript embedding, and quick start guides. 5 pages 05 About Token allocation, community channels, and frequently asked questions. 5 pages