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How It Works

In practice, empowering a decentralized cloud gaming network and ecosystem requires a sophisticated technical stack, tokenomics and excellent user experience.

YOM developed an infrastructure protocol comprising several key (patent-pending) innovations to make it secure, efficient, and easy to use for both players and developers. This is described in the next chapter.

When Clicking “Play”

From a player’s perspective, YOM works like magic. There’s no download, no client installation, and typically no required login. Players simply click a link and, within seconds, they’re playing a AAA game — rendered remotely and streamed directly to their browser or device. Benefits for players include:

  • Play instantly, even on low-spec devices.
  • No upfront costs (free-to-play or ad-supported sessions).
  • Console-like responsiveness with ultra-low latency (<30 ms).

And this frictionless approach allows studios and publishers to engage wider audiences, increase conversions, and remove traditional barriers such as installs, patches, and hardware limitations.

What Really Happens

However from a more technical high level perspective, here’s what really happens when a user hits “Play”:

  1. The player requests to launch a game via a web app, embedded link, or partner platform.
  2. HyperOrch, our AI scheduler, finds the best nearby online and available node based on several criteria.
  3. That node, securely from a NANO device, launches the game and begins streaming the game via WebRTC.
  4. Gameplay is streamed peer-to-peer with <30 ms latency, as if it were running locally.
  5. When the session ends, revenue from the session is split programmatically:
    • 40% goes to the node operator
    • 5% is burned to reduce token supply
    • 55% funds the platform treasury, which covers development, growth, and the liquidity pool
  6. All transactions are tracked and managed via smart contracts on-chain.

A Self-Regulating Ecosystem

What keeps YOM balanced is its circular and self-regulating economic and governance structure: players create demand, nodes serve it, publishers fund it, and all stakeholders benefit.

Value ($YOM) flow is governed by a reputation based system (XP), laissez-faire economics (supply-demand), and subsequent protocol-level splits: node operator rewards, platform fees, and deflation (burn). All is metered and priced in on-chain.

Long-term governance and ecosystem evolution is handled by the YOM DAO, a decentralized autonomous organization built around the $YOM token and an XP-based node reputation system. Furthermore node license proceeds go to the YOM DAO, which manages treasury operations, governance, liquidity pools and expansion programs.

Payout of both XP and $YOM are rewarded automatically on a per session and performance basis, and bad actors are penalized without centralized enforcement. This structure ensures that:

  • High-performing nodes earn more and influence roadmap priorities
  • Platform upgrades and incentive changes are community-led

This cycle is illustrated below as a flow chart (“YOM Revenue & Incentive Loop”). For a breakdown of the full reward split, burn mechanics, liquidity cycles, and long-term deflationary pressure, visit the Tokenomics section.

YOM Revenue & Incentive Loop

For Node Operators

Node operators contribute their own hardware to the network using YOM’s easy-to-use, plug-and-play NANO. This secure-boot (SSD) device transforms a standard gaming PC into a trusted, isolated cloud-gaming node in minutes, without any technical hassle.

Operators benefit by:

  • Earning passive token income by sharing their idle GPU resources
  • Depending on machine specs, earnings scale between $30-70 per GPU and $350-500 per month at moderate (60%) utilization
  • Participating in a community-driven, decentralized economy where they control their hardware and usage time
  • Increasing earnings and opportunities via an XP-based reputation system (see Node Reputation)

Node operators enjoy full freedom to join or leave the network, aligning incentives naturally with demand and availability.

For Publishers & Studios

YOM offers publishers and game studios a groundbreaking new channel for distributing and monetizing interactive content. By removing traditional infrastructure and hardware barriers, YOM significantly expands potential audiences and lowers distribution costs.

Publishers can:

  • Deploy AAA-quality games and immersive experiences directly onto websites, apps, and social platforms within minutes using YOM’s simple-to-use SDKs.
  • Dramatically reduce infrastructure costs from traditional cloud gaming solutions (typically $1-2/hour) down to approximately $0.05/session, translating to ~95% cost reduction.
  • Maintain complete control over monetization strategies, including premium, subscription, ad-supported, or free-to-play options.
  • Retain 100% of their direct game sales revenues, empowering them with greater financial and creative independence.

By leveraging YOM, publishers unlock new possibilities for digital content distribution, audience growth, and sustainable monetization models.