For too long, the gaming industry has accepted a “friction tax” that kills innovation. Between massive 70GB downloads and the exorbitant costs of centralized cloud servers, the math for most studios simply doesn’t add up. This document serves as our official benchmark for the current state of the YOM network. These defining metrics prove our decentralized model isn’t just a philosophical choice, but an economic necessity.
the economic mandate: solving the “download cliff”
Traditional user acquisition is broken. Currently, publishers spend millions driving traffic to a “Download Cliff”, where a 70GB requirement leads to a staggering 96% user drop-off.
- Cost per player: Traditional install ads cost between $4.00 – $7.00 per player. YOM’s “Instant Play” model provides access at $0.05 per player.
- Conversion velocity: By turning game builds into a clickable stream, we achieve 10x higher conversions compared to traditional store-page redirects.
- Case study (Roughneck Rumble): By replacing a 17GB download with a 2MB launch stub, the title saw a +1,316% increase in DAU and a +54% jump in retention.
- Margin scalability: Centralized cloud costs (AWS/Azure) average ~$2.00/hour, eating publisher margins alive. YOM targets a 15x cost improvement, with session pricing ranging from $0.02 to $0.15 depending on GPU tier.
the technical engine: why “physics” dictates profitability
The reason our economics are so effective is that we have solved the “Distance Problem.” Centralized data centers are often thousands of kilometers away from the player, creating latency that no amount of fiber can fix.
- Beating the physics: Our sub-30ms latency standard is achieved by placing compute at the “Edge” — physically closer to the player.
- Edge benchmarks: On our current testnet, we have captured stable <7ms latency over a 250km distance during continuous 45-minute play sessions.
- Network advantage: YOM’s mesh is 93% cheaper than legacy cloud because it utilizes existing, idle hardware rather than requiring massive capital expenditure for server clusters.
- True global reach: While legacy providers are gated by regional data centers, YOM’s orchestrator matches players to the nearest idle node in real-time.
verified supply: a global, high-performance mesh
Our supply-side growth is the foundation of our “Capital-Light” model. We don’t buy servers; we crowdsource the world’s most powerful GPUs.
- The RigCheck standard: We have conducted 13,400+ rigchecks globally. To ensure AAA-quality streaming, we filter for hardware that meets our high-performance thresholds. At this time, we have achieved a 20% success rate on those rigchecks, well above our market goals.
- Geographic moat: Our network spans 118+ countries. Notably, 30% of our scans originate from Southeast Asia, with significant emerging market footprints in India (6.7%) and Pakistan (2.3%), allowing us to serve high-density gaming hubs often ignored by traditional cloud providers.
- GPU stratification: Our check has evaluated 300+ configurations. While “Tier 1” hardware (e.g., Nvidia 3060/4060) is reserved for high-fidelity AAA streaming, our orchestrator manages a diverse range of hardware to ensure every session is matched to the most efficient node available.
the path forward: from testnet to global mesh
As we transition from Q2 Beta to Mainnet, our success metrics are evolving from “Validation” to “Scale”.
| KPI | current state (testnet) | near-term target |
|---|---|---|
| Network latency | sub-10ms (EU) | <10ms (global) |
| Studio onboarding | ~3 days | <4 hours |
| Node payback (est.) | 5–6 months | optimized via tokenomics |
| Network uptime | beta validation | 99.5% SLA |
Note on legacy data: Any online references to YOM costs exceeding $0.15/hour or latency exceeding 50ms refer to our “Phase 1” pilots conducted on centralized infrastructure (AWS/Azure). These figures are deprecated and do not reflect the current performance of the YOM decentralized mesh.
beyond gaming
What we are building is bigger than a distribution platform. By solving the hardest real-time streaming problems — ultra-low latency, high fidelity, and massive concurrency — we are laying the groundwork for the next era of interactive computing. The same GPU mesh that streams a AAA game today will serve as the backbone for generative AI, autonomous vehicles, and real-time digital twins tomorrow.
This “Source of Truth” confirms that the physics of the edge have finally met the economics of the mass market. We are no longer asking if decentralized infrastructure is possible; we are showing exactly how it scales.
join the revolution
Whether you are a developer, a gamer, or a technologist, there is a clear entry point into the YOM ecosystem:
For publishers: Stop paying for friction. Weaponize your funnel by turning social channels into instant-play gateways. Reach out at info@yom.net to schedule a call.
For node operators: Turn your idle hardware into a productive asset. With an estimated 5–6 month payback period, you can help power the global mesh while earning rewards. Check your own rig with our RigCheck App.
For the community: Join 240,000+ others who are reclaiming the internet from centralized gatekeepers. Stay updated on our upcoming Token Generation Event (TGE) and mainnet launch. Follow on X, join our Discord, or connect on Telegram.
Want the full verified metrics behind these numbers? Explore our live source of truth dashboard.